This list was last updated 22 June 2019.
Prelim Reading List
The UC Berkeley EECS HCI Preliminary exam is an oral exam that PhD
students are required to take after their first year of graduate school
in EECS at UC Berkeley. The exam will test your knowledge across a range
of research literature detailed below. During the exam you may be asked
to explain the central concepts, describe why the paper made certain
tradeoffs, integrate several readings in a response to a question, or
provide a higher-level explanation of a research area across several
papers. In the case of methodological readings, you may be asked to work
through a hypothetical design or analysis scenario. Students taking the
HCI Prelim Examination will be responsible for having a deep working
knowledge and be able to formulate arguments, positions, and situate the
work within an historical context. Exam questions will be scoped across
the following material (listed by date of publication).
< 1990
- Bush, Vannevar (1945). "As We May
Think," Atlantic
Monthly 176 (July 1945) pp. 101-108. (PDF)
- Stuart K. Card, Allen Newell, and Thomas P. Moran. 1983. The
Psychology of Human-Computer Interaction. L. Erlbaum Assoc. Inc.,
Hillsdale, NJ, USA. (Chapter 2 The Model Human
Processor).
- Kiesler, S., Siegel, J., & McGuire, T. W. (1984). Social
psychological aspects of computer-mediated communication. American
Psychologist, 39(10), 1123-1134.
[http://dx.doi.org/10.1037/0003-066X.39.10.1123
- Edwin L. Hutchins, James D. Hollan & Donald A. Norman (1985) Direct
Manipulation Interfaces, Human–Computer Interaction, 1:4, 311-338,
DOI:
10.1207/s15327051hci0104_2
1990
- Weiser, M. (1991). Scientific America. The Computer for the 21st
Century.(Sept.
1991), 94-104.
- Jim Hollan and Scott Stornetta. 1992. Beyond being there. In
Proceedings of the SIGCHI Conference on Human Factors in Computing
Systems (CHI '92), Penny Bauersfeld, John Bennett, and Gene Lynch
(Eds.). ACM, New York, NY, USA, 119-125. DOI:
https://doi.org/10.1145/142750.142769
- Steven Feiner, Blair Macintyre, and Dorée Seligmann. 1993.
Knowledge-based augmented reality. Commun. ACM 36, 7 (July 1993),
53-62. DOI=
[http://dx.doi.org/10.1145/159544.159587
- Pierre Wellner. 1993. Interacting with paper on the DigitalDesk.
Commun. ACM 36, 7 (July 1993), 87-96.
DOI=[http://dx.doi.org/10.1145/159544.159630
- Jonathan Grudin. 1994. Groupware and social dynamics: eight
challenges for developers. Commun. ACM 37, 1 (January 1994), 92-105.
DOI=[http://dx.doi.org/10.1145/175222.175230
- Nielsen, How to Conduct a Heuristic
Evaluation
and 10 Usability
Heuristics.
(Jan 1995)
- Beyer, H., & Holtzblatt, K. (1997). Contextual design: defining
customer-centered systems. Elsevier. (Ch 3: Principles of
Contextual
Inquiry)
- Hiroshi Ishii and Brygg Ullmer. 1997. Tangible bits: towards
seamless interfaces between people, bits and atoms. In Proceedings
of the ACM SIGCHI Conference on Human factors in computing systems
(CHI '97). ACM, New York, NY, USA, 234-241.
DOI=[http://dx.doi.org/10.1145/258549.258715
- Brad A. Myers. 1998. A brief history of human-computer interaction
technology. interactions 5, 2 (March 1998), 44-54.
DOI=[http://dx.doi.org/10.1145/274430.274436
- Card, Mackinlay. Readings in information visualization: using vision
to think. Morgan Kaufmann, 1999. [Chapter 1: Information
Visualization.]{.underline}
- Eric Horvitz. 1999. Principles of mixed-initiative user interfaces.
In Proceedings of the SIGCHI conference on Human Factors in
Computing Systems (CHI '99). ACM, New York, NY, USA, 159-166.
DOI=[http://dx.doi.org/10.1145/302979.303030
2000
- W. Keith Edwards and Rebecca E. Grinter. 2001. At Home with
Ubiquitous Computing: Seven
Challenges. In
Proceedings of the 3rd international conference on Ubiquitous
Computing (UbiComp '01), Gregory D. Abowd, Barry Brumitt, and
Steven A. Shafer (Eds.). Springer-Verlag, Berlin, Heidelberg,
256-272.
- Paul Dietz and Darren Leigh. 2001. DiamondTouch: a multi-user touch
technology. In Proceedings of the 14th annual ACM symposium on User
interface software and technology (UIST '01). ACM, New York, NY,
USA, 219-226.
DOI=[http://dx.doi.org/10.1145/502348.502389
- Carroll, J. (2003). HCI models, theories, and frameworks : toward a
multidisciplinary science. San Francisco, Calif: Morgan Kaufmann
(Chapter 7 “Exploring and Finding Information” by Peter Pirolli.)
- Eric Paulos and Elizabeth Goodman. 2004. The familiar stranger:
anxiety, comfort, and play in public places. In Proceedings of the
SIGCHI Conference on Human Factors in Computing Systems(CHI '04).
ACM, New York, NY, USA, 223-230. DOI=
[http://dx.doi.org/10.1145/985692.985721
- Ko, A. J. Myers, B. A., and Aung, H. (2004). Six Learning Barriers
in End-User Programming Systems. IEEE Symposium on Visual Languages
and Human-Centric Computing, Rome, Italy, September 26-29, 199-206.
https://doi.org/10.1109/VLHCC.2004.47
- Jefferson Y. Han. 2005. Low-cost multi-touch sensing through
frustrated total internal reflection. In Proceedings of the 18th
annual ACM symposium on User interface software and technology (UIST
'05). ACM, New York, NY, USA, 115-118.
DOI=[http://dx.doi.org/10.1145/1095034.1095054
- Maryam Tohidi, William Buxton, Ronald Baecker, and Abigail
Sellen. 2006. Getting the right design and the design right. In
Proceedings of the SIGCHI Conference on Human Factors in Computing
Systems (CHI '06), Rebecca Grinter, Thomas Rodden, Paul Aoki, Ed
Cutrell, Robin Jeffries, and Gary Olson (Eds.). ACM, New York, NY,
USA, 1243-1252.
DOI=[http://dx.doi.org/10.1145/1124772.1124960
- Scott R. Klemmer, Björn Hartmann, and Leila Takayama. 2006. How
bodies matter: five themes for interaction design. In Proceedings of
the 6th conference on Designing Interactive systems (DIS '06). ACM,
New York, NY, USA, 140-149. DOI:
https://doi.org/10.1145/1142405.1142429
- Martin, D. W. (2007). Doing psychology experiments. Cengage
Learning. (Chapter
2 and
Chapter
12)
- Ben Shneiderman. 2007. Creativity support tools: accelerating
discovery and innovation. Commun. ACM 50, 12 (December 2007), 20-32.
DOI=[http://dx.doi.org/10.1145/1323688.1323689
- Yesterday's Tomorrows: Notes on Ubiquitous Computing's Dominant
Vision.
Bell, G. and Dourish, P. Personal and Ubiquitous Computing,
11(2), 2007. 133-143.
- John Zimmerman, Jodi Forlizzi, and Shelley Evenson. 2007. Research
through design as a method for interaction design research in HCI In
Proceedings of the SIGCHI Conference on Human Factors in Computing
Systems (CHI '07). ACM, New York, NY, USA, 493-502. DOI:
https://doi.org/10.1145/1240624.1240704
- Ron Kohavi, Randal M. Henne, and Dan Sommerfield. 2007. Practical
guide to controlled experiments on the web: listen to your customers
not to the hippo. In Proceedings of the 13th ACM SIGKDD
international conference on Knowledge discovery and data mining (KDD
'07). ACM, New York, NY, USA, 959-967. DOI:
https://doi.org/10.1145/1281192.1281295
- Luis von Ahn and Laura Dabbish. 2008. Designing games with a
purpose. Commun. ACM 51, 8 (August 2008), 58-67. DOI:
https://doi.org/10.1145/1378704.1378719
- Sunny Consolvo, David W. McDonald, Tammy Toscos, Mike Y. Chen, Jon
Froehlich, Beverly Harrison, Predrag Klasnja, Anthony LaMarca, Louis
LeGrand, Ryan Libby, Ian Smith, and James A. Landay. 2008. Activity
sensing in the wild: a field trial of ubifit garden. In Proceedings
of the SIGCHI Conference on Human Factors in Computing Systems (CHI
'08). ACM, New York, NY, USA, 1797-1806. DOI:
https://doi.org/10.1145/1357054.1357335
- Paul M. Aoki, R. J. Honicky, Alan Mainwaring, Chris Myers, Eric
Paulos, Sushmita Subramanian, and Allison Woodruff. 2009. A vehicle
for research: using street sweepers to explore the landscape of
environmental community action. In Proceedings of the SIGCHI
Conference on Human Factors in Computing Systems (CHI '09). ACM,
New York, NY, USA, 375-384. DOI:
https://doi.org/10.1145/1518701.1518762
- Eric Gilbert and Karrie Karahalios. 2009. Predicting tie strength
with social media. In Proceedings of the SIGCHI Conference on Human
Factors in Computing Systems (CHI '09). ACM, New York, NY, USA,
211-220. DOI: https://doi.org/10.1145/1518701.1518736
2010
- Michael S. Bernstein, Greg Little, Robert C. Miller, Björn Hartmann,
Mark S. Ackerman, David R. Karger, David Crowell, and Katrina
Panovich. 2010. Soylent: a word processor with a crowd inside. In
Proceedings of the 23nd annual ACM symposium on User interface
software and technology (UIST '10). ACM, New York, NY, USA,
313-322. DOI: https://doi.org/10.1145/1866029.1866078
- The Design of Search User Interfaces, Marti Hearst, 2010. Chapter 1
from Search User
Interfaces.
- Neil Patel, Deepti Chittamuru, Anupam Jain, Paresh Dave, and
Tapan S. Parikh. 2010. Avaaj Otalo: a field study of an interactive
voice forum for small farmers in rural India. In Proceedings of the
SIGCHI Conference on Human Factors in Computing Systems (CHI '10).
ACM, New York, NY, USA, 733-742. DOI:
https://doi.org/10.1145/1753326.1753434
- Jacob O. Wobbrock, Shaun K. Kane, Krzysztof Z. Gajos, Susumu Harada,
and Jon Froehlich. 2011. Ability-Based Design: Concept, Principles
and Examples. ACM Trans. Access. Comput. 3, 3, Article 9 (April
2011), 27 pages.
DOI=[http://dx.doi.org/10.1145/1952383.1952384
- Fernanda Viégas and Martin Wattenberg, Design and Redesign, first
published in Malofiej 22, Annual Book, Mar 27, 2015, Medium
and
PDF .
- Hinckley and Wigdor, Human Computer Interaction Handbook:
Fundamentals, Evolving Technologies, and Emerging Applications,
Third Edition, Chapter 6: Input Technologies and
Techniques,
ISBN 978-1439829431, pages 95-132, CRC Press (2012).
- Munehiko Sato, Ivan Poupyrev, and Chris Harrison. 2012. Touché:
enhancing touch interaction on humans, screens, liquids, and
everyday objects. In Proceedings of the SIGCHI Conference on Human
Factors in Computing Systems (CHI '12). ACM, New York, NY, USA,
483-492. DOI:
[http://dx.doi.org/10.1145/2207676.2207743
- William Gaver. 2012. What should we expect from research through
design? In Proceedings of the SIGCHI Conference on Human Factors in
Computing Systems (CHI '12). ACM, New York, NY, USA, 937-946. DOI:
has
[http://dx.doi.org/10.1145/2207676.2208538
- Norman, The Design of Everyday Things. Chapter 1: The Psychopathy
of Everyday
Things,
(pages 1–36) (2013 version).